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EVE Vanguard : Solstice Biome

Solstice, the second playable map for EVE Vanguard.
With the help of an amazingly talented team, I was responsible for leading the biome team in the world building and production of all natural content, from its creation to final layout and set dressing inside the map. We worked closely with Level Design from blockout, ensuring layout and assets allowed intended design and gameplay functionality.

Biome Team
https://www.artstation.com/livbutlerstroud
https://www.artstation.com/mattsouthall
Wreckage Team
https://www.artstation.com/macer
https://www.artstation.com/daria_odnorogova
Art Directors
https://www.artstation.com/bencottage
https://www.artstation.com/theartfulldodger

Art Direction: Neil Kaminski, Ben Cottage
Environment Art - Biome Team: Matthew Southall, Olivia Butler-Stroud
Environment Art - Wreckage Team: Matthew Macer, Daria Odnorogova
Level Design: Tyler Lamon
Technical Art Support: Anna Bjornsdottir, Lukas Boonen, Peter Skager, Amritha Immaneni
Lighting: Zach Hewett
VFX: Davide Fortunato